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September 18, 2023

Meta's Horizon Worlds VR Social App Expands Beyond the Headset

A New Horizon for Horizon Worlds from Meta, a VR social app has started rolling out for some users

In a significant move poised to reshape the virtual reality (VR) landscape, Meta has unveiled the latest evolution of its Horizon Worlds VR social app. After over a year and a half of meticulous development, the tech giant is rolling out Horizon Worlds to a broader audience, transcending the confines of VR headsets to reach users on web and mobile platforms in early access.

The expansion of Horizon Worlds to mobile and web marks a pivotal moment in the platform's journey. By breaking free from the limitations of VR headsets, it opens its doors to a substantially larger user base. Now, more individuals can immerse themselves in the virtual realms it offers. However, the platform's success hinges on more than accessibility; it must also deliver an enjoyable and engaging experience.

While Meta has been tight-lipped about user statistics for the VR version of Horizon Worlds, reports suggest that the platform has yet to gain significant traction. This move to web and mobile could be the catalyst needed to revitalize its community and user engagement.

Horizon Worlds is not just a virtual space; it's a canvas for creativity and social interaction. Users step into the shoes of their virtual avatars and navigate various "worlds," which are crafted by Meta or created by fellow users. This immersive environment offers the opportunity to play games, socialize, and explore virtual landscapes.

One unique feature of Horizon Worlds is the ability for users to craft and sell virtual items. However, it's worth noting that Meta claims a 47.5% share of the sales, highlighting the company's ambition to monetize the platform while providing a space for user-generated content.

Horizon Worlds has not been without its share of controversies. Earlier this year, it opened its doors to teenage users, a decision that drew criticism from Senators Richard Blumenthal (D-CT) and Ed Markey (D-MA). Teenage users are automatically subject to the "garbled voices" setting, which distorts the voices of unfamiliar individuals into unintelligible gibberish. This move reflects Meta's commitment to ensuring a safe and age-appropriate experience for younger users.

Perhaps the most intriguing revelation in this expansion is Meta's commitment to enhancing avatars by giving them legs. This development hints at the company's dedication to pushing the boundaries of virtual reality and creating more lifelike and immersive experiences within Horizon Worlds.

Meta's expansion of Horizon Worlds to web and mobile platforms signals a new era for the VR social app. As it strives to broaden its reach and user engagement, the future holds the promise of more immersive experiences, greater creativity, and the potential for a thriving virtual community.

Josefina Dipaolo
Josefina Dipaolo
Content Writer at TechNews180
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